George Coulston  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 73 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 7 (0)111787
Insightful, Undesirable, Unaware of own limitations
 
Skills
Admin 0
Advocate 1
Art (Creative) 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 2
Carouse 1
Deception 2
Diplomat 0
Drive (Hovercraft) 1
Electronics (Comms) 2
Investigate 0
Jack-of-All-Trades 1
Medic 0
Persuade 1
Pilot (Spacecraft) 1
Science (Space Sciences/Cosmology) 2
Science (Life Sciences/Psionicology) 1
Steward 1
Streetwise 2
CareerAssignmentTitleRankTerms
Scholar Field Researcher 12
Entertainer Performer 37
Scout Courier 01
Merchant Broker 14
 
Name Type Affinity Enmity Power Influence Species
Robert Obrien Ally 3 0 0 1 Ziadd (M/33)
Joanne Harvey Enemy 0 3 0 3 Cassilldan (F/44)
Tony Babington Ally 2 0 2 1 Ziadd (M/38)
Tony Babington gains in influence.
Hayward Spice Rival 2 1 1 2 Pirian (M/74)
Hayward Spice gained influence with the character’s assistance.
Nat Lamb Contact 2 1 1 3 Ziadd (M/14)
Harley Male Contact 0 1 4 1 Ziadd (M/13)
Harley Male is in desperate trouble and could use the character’s help.
Clyde Soto Contact 2 2 2 0 Solomani, Imperium (M/32)
Relationship soured.
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 20 Work for an eccentric but brilliant mentor, who becomes an Ally.
1 22 Promoted to Scholar (Field Researcher) rank 1.
2 22 Continued as Scholar (Field Researcher).
2 26 An expedition or voyage goes wrong, leaving George Coulston stranded in the wilderness.
3 26 Became a Entertainer (Performer).
3 27 Criticised a questionable political leader on George Coulston's homeworld, causing his downfall. Gain an Enemy
3 30 Promoted to Entertainer (Performer) rank 1.
4 30 Continued as Entertainer (Performer).
4 31 Refused to criticise a questionable political leader on George Coulston's homeworld.
5 34 Continued as Entertainer (Performer).
5 37 Gain a patron in the arts. Gain an Ally
6 38 Continued as Entertainer (Performer).
6 42 A romantic relationship ends badly. Gain a Rival or Enemy.
7 42 Continued as Entertainer (Performer).
7 46 George Coulston is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7 46 Promoted to Entertainer (Performer) rank 2.
8 46 Continued as Entertainer (Performer).
8 47 Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
8 50 Promoted to Entertainer (Performer) rank 3.
9 50 Continued as Entertainer (Performer).
9 51 An investigation, tour, project or expedition goes wrong, stranding George Coulston far from home.
10 51 Failed to qualify for Colonist (Citizen).
10 51 Submitted to the draft.
10 51 Became a Scout (Courier).
10 54 George Coulston's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
11 55 Became a Merchant (Broker).
11 58 Given advanced training in a specialist field
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Merchant (Broker).
12 61 Make an unexpected connection outside George Coulston's normal circles. Gain a Contact.
12 63 Promoted to Merchant (Broker) rank 1.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 63 Continued as Merchant (Broker).
13 66 Risk George Coulston's fortune on a possibility lucrative deal and win.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 67 Continued as Merchant (Broker).
14 70 Imperial trade restrictions force George Coulston out of business.
15 71 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙