Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Voluntarily left Pirate |
2 |
22 |
Failed to qualify for Army Academy (Military Academy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Make an unexpected connection outside Grace Hunniford's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
31 |
Became a Scout (Explorer). |
5 |
34 |
Spend several years jumping from world to world in Grace Hunniford's scout ship. |
5 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
36 |
Grace Hunniford's scout ship is one of the first on the scene to rescue the survivors of a disaster but Grace Hunniford fail to help. Gain an Enemy. |
6 |
36 |
Grace Hunniford inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
39 |
Promoted to Scout (Explorer) rank 2. |
7 |
39 |
Voluntarily left Explorer |
7 |
39 |
Became a Scholar (Scientist). |
7 |
41 |
Refuse to join a cheat in some fashion. |
7 |
43 |
Promoted to Scholar (Scientist) rank 1. |
8 |
43 |
Continued as Scholar (Scientist). |
8 |
47 |
Assigned to work on a secret project for a patron or organisation. |
8 |
47 |
Promoted to Scholar (Scientist) rank 2. |
9 |
47 |
Voluntarily left Scientist |
9 |
47 |
Failed to qualify for Merchant Academy. |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
48 |
Amnesia. |
9 |
51 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
55 |
Suffer from a life-threatening illness. |
11 |
55 |
Failed to qualify for Broker (Merchant). |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
57 |
Betrayed by a friend. One of Grace Hunniford's Contacts or Allies betrays Grace Hunniford, ending Grace Hunniford's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
57 |
Switched to Merchant (Free Trader). |
12 |
61 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
63 |
A new romantic starts. Gain an Ally. |
13 |
65 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Continued as Believer (Mainstream Believer). |
14 |
68 |
Grace Hunniford is sent to a new community or parish to preach The Word among the poor. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Continued as Believer (Mainstream Believer). |
15 |
73 |
Grace Hunniford is sent to a new community or parish to preach The Word among the poor. |
15 |
73 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |