Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Accepted a deal with criminal or other figure under investigation. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Survived a risky adventure but gained nothing. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Voluntarily left Wanderer |
5 |
33 |
Became a Citizen (Colonist). |
5 |
36 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Citizen (Colonist) rank 1. |
6 |
37 |
Voluntarily left Colonist |
6 |
37 |
Failed to qualify for Journalist (Entertainer). |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Opponents of Harry Morris's belief system ambush Harry Morris. |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Retired. |
8 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
50 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |