Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A good deal ensures Hassie Lynch is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Risk Hassie Lynch's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Make an unexpected connection outside Hassie Lynch's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
40 |
Betrayed by a friend. One of Hassie Lynch's Contacts or Allies betrays Hassie Lynch, ending Hassie Lynch's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
42 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
42 |
Voluntarily left Pirate |
7 |
42 |
Failed to qualify for Intelligence (Agent). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Attempted a risky adventure and was injured. |
8 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
53 |
Hassie Lynch do not know what happened to Hassie Lynch. There is a gap in Hassie Lynch's memory. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
57 |
Hassie Lynch retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Continued as Believer (Missionary/Humanitarian). |
11 |
60 |
Someone more charismatic but less devout than Hassie Lynch has become Hassie Lynch's superior. |
11 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Continued as Believer (Missionary/Humanitarian). |
12 |
65 |
Hassie Lynch come into conflict with a splinter group Hassie Lynch's own religion which maintains Hassie Lynch's version is the wrong one. Gain 3 Rivals. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Retired. |
13 |
68 |
Gained a contact. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |