Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes disastrously wrong due to Hermine Skidd's commander’s error or incompetence, but Hermine Skidd survive. |
1 |
21 |
Cover for the commander and gain an Ally. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
23 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
3 |
26 |
Voluntarily left Ground Assault |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
30 |
Uncover a major conspiracy against Hermine Skidd's employers. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Voluntarily left Corporate Agent |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Became a Drifter (Scavenger). |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Hermine Skidd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Hermine Skidd is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
41 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Hermine Skidd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
42 |
Failed to qualify for Merchant Academy. |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
8 |
46 |
An investigation takes on a dangerous turn. |
9 |
46 |
Continued as Agent (Law Enforcement). |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
50 |
Continued as Agent (Law Enforcement). |
10 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
54 |
Forced to continue current assignment. |
10 |
54 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
11 |
54 |
Continued as Agent (Law Enforcement). |
11 |
58 |
Hermine Skidd went above and beyond the call of duty. |
11 |
58 |
Forced to continue current assignment. |
11 |
58 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
12 |
58 |
Continued as Agent (Law Enforcement). |
12 |
59 |
Hermine Skidd went above and beyond the call of duty. |
12 |
62 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Agent (Law Enforcement). |
13 |
64 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
65 |
Hermine Skidd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Retired. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |