Retired Detective Hessie Perkins  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 73 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 1 (-2)111811
Narrow-Minded, Subtle
 
Skills
Advocate 1
Athletics (Dexterity) 1
Drive (Mole) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 2
Mechanic 1
Medic 0
Melee 0
Profession (Worker) 0
Recon 0
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Detective34
Scholar Physician 01
Scout Courier Scout12
Drifter Scavenger 01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Corrie Payne Ally 5 0 6 2 Tezcat (F/33)
Corrie Payne gains in power.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Given specialist training in vehicles.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 26 Advanced training in a specialist field.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 29 Advanced training in a specialist field.
3 30 Forced to continue current assignment.
3 30 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
4 30 Continued as Agent (Law Enforcement).
4 34 Nearly killed.
5 34 Became a Scholar (Physician).
5 36 Hessie Perkins's work is sabotaged by unknown parties. Hessie Perkins may salvage what Hessie Perkins can and give up.
6 36 Became a Scout (Courier).
6 39 Hessie Perkins spend a great deal of time on the fringes of Charted Space.
6 39 Lightly injured, no permanent damage. Fully recovered.
6 40 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 40 Continued as Scout (Courier).
7 41 Hessie Perkins have no idea what happened to Hessie Perkins – they found Hessie Perkins's ship drifting on the fringes of friendly space.
8 41 Failed to qualify for Pirate (Rogue).
8 41 Became a Drifter (Scavenger).
8 42 Lost eye or limb. Owe 2,500 for medical bills.
9 42 Aging Crisis. Owe 20,000 for medical bills.
9 42 Retired at age 42.
9 42 Retired.
9 46 Betrayal. Convert an Ally into a Rival or Enemy.
10 46 Aging Crisis. Owe 40,000 for medical bills.
10 48 A new romantic starts. Gain an Ally.
11 50 Aging Crisis. Owe 40,000 for medical bills.
11 54 Betrayal. Convert an Ally into a Rival or Enemy.
12 54 Aging Crisis. Owe 60,000 for medical bills.
12 58 Birth or Death involving a family member or close friend.
13 58 Aging Crisis. Owe 30,000 for medical bills.
13 62 Moved to a new world.
14 62 Aging Crisis. Owe 30,000 for medical bills.
14 65 Betrayal. Convert an Ally into a Rival or Enemy.
15 66 Aging Crisis. Owe 50,000 for medical bills.
15 69 Injured. Fully recovered. Owe 5,000 for medical bills.
16 70 Aging Crisis. Owe 50,000 for medical bills.
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