Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by James Alardice's time in the scouts. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Refuse to abuse James Alardice's position for profit. |
2 |
24 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Special assignment or duty on board ship. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
28 |
Voluntarily left Engineer/Gunner |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
James Alardice retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
A notable academic consults with James Alardice about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
James Alardice secretly provide religious rites for a dying leader or noble, although they do not share James Alardice's faith. Gain an Ally in the family and a Rival who disagrees with James Alardice's choice. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Gained a contact. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Someone more charismatic but less devout than James Alardice has become James Alardice's superior. |
8 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
9 |
48 |
Voluntarily left Missionary/Humanitarian |
9 |
48 |
Became a Agent (Corporate Agent). |
9 |
49 |
Gained a contact. |
10 |
52 |
Continued as Agent (Corporate Agent). |
10 |
56 |
Advanced training in a specialist field. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Agent (Corporate Agent). |
11 |
60 |
Go undercover to investigate an enemy. |
11 |
60 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Continued as Agent (Corporate Agent). |
12 |
64 |
Given specialist training in vehicles. |
12 |
64 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Continued as Agent (Corporate Agent). |
13 |
65 |
A new romantic starts. Gain an Ally. |
13 |
68 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Continued as Agent (Corporate Agent). |
14 |
71 |
Go undercover to investigate an enemy. |
14 |
70 |
Crime pays off. Gain victim as Enemy. |
14 |
72 |
Promoted to Agent (Corporate Agent) rank 3. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |