Retired Project Leader Jennie Stevens  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darrian, Imperium 73 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 12 (2) 2 (-2)None1116C2
Honor bound, Vulnerable, Liberal
 
Skills
Admin 0
Advocate 2
Broker 2
Carouse 1
Drive 0
Electronics (Computers) 3
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Investigate 2
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Medic 0
Melee (Unarmed) 1
Persuade 3
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Rogue Enforcer 11
Rogue Thief 34
Drifter Barbarian 01
Believer Missionary/Humanitarian Project Leader36
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Sidney McGhee Enemy 0 4 3 1 Pirian (F/65)
Sidney McGhee is missing under suspicious circumstances.
Relationship becomes more intense.
Sidney McGhee gains in influence.
Morton Day Enemy 0 2 4 0 Darrian, Imperium (M/34)
Palmer Bollen Ally 4 0 1 2 Ronnin (M/15)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Jennie Stevens's work ends up coming home with Jennie Stevens, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 21 Became a Rogue (Enforcer).
2 22 Involved in the planning of an impressive heist.
2 25 Promoted to Rogue (Enforcer) rank 1.
3 25 Attempted to change assignments.
3 25 Switched to Rogue (Thief) with previous rank.
3 28 Arrested and charged.
3 28 Successfully defended self.
3 29 Promoted to Rogue (Thief) rank 2.
4 29 Continued as Rogue (Thief).
4 33 Encounter a Psionic institute.
4 33 Tested for psionic powers
4 33 Promoted to Rogue (Thief) rank 3.
5 33 Continued as Rogue (Thief).
5 36 Jennie Stevens spend months in the dangerous criminal underworld.
6 37 Continued as Rogue (Thief).
6 38 A police detective or rival criminal forces Jennie Stevens to flee and vows to hunt Jennie Stevens down. Gain an Enemy.
7 38 Became a Drifter (Barbarian).
7 39 Jennie Stevens do not know what happened to Jennie Stevens. There is a gap in Jennie Stevens's memory.
8 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 43 Jennie Stevens is chosen to represent Jennie Stevens's faith in a vid show or other highly public forum.
9 43 Continued as Believer (Missionary/Humanitarian).
9 45 Jennie Stevens refused an offer of inducements to betray Jennie Stevens's faith. Gain 1 enemies.
10 47 Aging Crisis. Owe 30,000 for medical bills.
10 47 Retired at age 47.
10 47 Continued as Believer (Missionary/Humanitarian).
10 50 Jennie Stevens is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
10 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Continued as Believer (Missionary/Humanitarian).
11 54 Jennie Stevens retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 55 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 55 Aging Crisis. Owe 40,000 for medical bills.
12 55 Continued as Believer (Missionary/Humanitarian).
12 58 Jennie Stevens is chosen to represent Jennie Stevens's faith in a vid show or other highly public forum.
12 59 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Continued as Believer (Missionary/Humanitarian).
13 62 Good fortune
13 63 Forced to muster out.
14 63 Aging Crisis. Owe 40,000 for medical bills.
14 63 Retired.
14 66 Moved to a new world.
15 67 Aging Crisis. Owe 60,000 for medical bills.
15 68 A romantic relationship ends badly. Gain a Rival or Enemy.
16 71 Aging Crisis. Owe 10,000 for medical bills.
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