Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
A mission goes wrong; Jettie Shapter and several others are captured and mistreated by the enemy. Gain Jettie Shapter's jailer as an Enemy. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
21 |
A notable academic consults with Jettie Shapter about a publication or documentary he is working on. Gain a Contact in academia. |
3 |
23 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Jettie Shapter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Returned to Believer (Missionary/Humanitarian). |
5 |
31 |
Jettie Shapter faith is shaken. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
34 |
Jettie Shapter come into conflict with a splinter group Jettie Shapter's own religion which maintains Jettie Shapter's version is the wrong one. Gain 3 Rivals. |
7 |
34 |
Became a Drifter (Wanderer). |
7 |
35 |
Find valuable salvage. |
8 |
38 |
Continued as Drifter (Wanderer). |
8 |
42 |
Survived a risky adventure but gained nothing. |
8 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
42 |
Continued as Drifter (Wanderer). |
9 |
45 |
Suffer from a life-threatening illness. |
10 |
45 |
Returned to Citizen (Corporate). |
10 |
46 |
Jettie Shapter befriend a superior in the corporation or the colony. |
10 |
49 |
Promoted to Citizen (Corporate) rank 1. |
11 |
49 |
Continued as Citizen (Corporate). |
11 |
51 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
51 |
Switched to Drifter (Scavenger). |
12 |
53 |
Jettie Shapter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
53 |
Retired at age 53. |
13 |
53 |
Retired. |
13 |
57 |
A new romantic starts. Gain an Ally. |
14 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
58 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
64 |
Good fortune. |
16 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
68 |
Good fortune. |
17 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
71 |
A new romantic starts. Gain an Ally. |
18 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |