Retired Junior Project Worker Jettie Shapter  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 73 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 9 (1) 5 (-1)111395
Negative, Imperial
 
Skills
Admin 0
Advocate 1
Athletics (Strength) 1
Carouse 1
Diplomat 0
Electronics 0
Flyer (Grav) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language 0
Medic 0
Persuade 1
Profession (Spacer/Belter) 1
Profession (Worker/Religion) 1
Recon 0
Stealth 0
Streetwise 2
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Believer Missionary/Humanitarian Junior Project Worker04
Citizen Corporate 13
Drifter Wanderer 13
Drifter Scavenger 01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Sabas Aeb Enemy 0 5 1 6 Bwap (F/56)
Eloise Jones Enemy 0 2 0 0 Geonee (F/24)
Isabell McGhee Rival 2 1 4 2 Darmine (F/41)
Relationship becomes more moderate.
Buford McDonaugh Rival 0 1 1 0 Darmine (M/20)
Buford McDonaugh's influence is diminished.
King Bowman Rival 0 1 0 2 Happrhani (M/24)
King Bowman is a questionable figure such as a criminal, pirate or disgraced noble.
Annetta Silva Enemy 0 3 1 0 Darmine (F/56)
Annetta Silva has had an unexpected run of good fortune lately.
Harriett Gray Ally 4 0 0 0 Dynchia, Imperium (F/57)
Harriett Gray has had an unexpected run of good fortune lately.
Ukhknoudzknaeadh Ul Ally 2 0 2 0 Vargr, Imperium (F/54)
Ukhknoudzknaeadh Ul is diminished in both power and influence.
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 19 A mission goes wrong; Jettie Shapter and several others are captured and mistreated by the enemy. Gain Jettie Shapter's jailer as an Enemy.
2 19 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 21 A notable academic consults with Jettie Shapter about a publication or documentary he is working on. Gain a Contact in academia.
3 23 Continued as Believer (Missionary/Humanitarian).
3 27 Jettie Shapter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
4 27 Became a Citizen (Corporate).
4 29 Injured. Fully recovered. Owe 2,500 for medical bills.
5 29 Returned to Believer (Missionary/Humanitarian).
5 31 Jettie Shapter faith is shaken.
6 33 Continued as Believer (Missionary/Humanitarian).
6 34 Jettie Shapter come into conflict with a splinter group Jettie Shapter's own religion which maintains Jettie Shapter's version is the wrong one. Gain 3 Rivals.
7 34 Became a Drifter (Wanderer).
7 35 Find valuable salvage.
8 38 Continued as Drifter (Wanderer).
8 42 Survived a risky adventure but gained nothing.
8 42 Promoted to Drifter (Wanderer) rank 1.
9 42 Continued as Drifter (Wanderer).
9 45 Suffer from a life-threatening illness.
10 45 Returned to Citizen (Corporate).
10 46 Jettie Shapter befriend a superior in the corporation or the colony.
10 49 Promoted to Citizen (Corporate) rank 1.
11 49 Continued as Citizen (Corporate).
11 51 Life ruined by a criminal gang. Gain the gang as an Enemy
12 51 Switched to Drifter (Scavenger).
12 53 Jettie Shapter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13 53 Aging Crisis. Owe 30,000 for medical bills.
13 53 Retired at age 53.
13 53 Retired.
13 57 A new romantic starts. Gain an Ally.
14 57 Aging Crisis. Owe 20,000 for medical bills.
14 58 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
15 61 Aging Crisis. Owe 10,000 for medical bills.
15 64 Good fortune.
16 65 Aging Crisis. Owe 40,000 for medical bills.
16 68 Good fortune.
17 69 Aging Crisis. Owe 40,000 for medical bills.
17 71 A new romantic starts. Gain an Ally.
18 73 Aging Crisis. Owe 60,000 for medical bills.
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