Retired 3rd Officer Jewel Mendoza  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Trexen 73 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 4 (-1)None111834
Never hungry, Sexy
 
Skills
Animals 0
Athletics (Strength) 1
Broker 1
Diplomat 1
Drive 0
Electronics 0
Engineer (J-drive) 1
Gambler 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 2
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Profession (Colonist) 0
Science (Social Sciences/Economics) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 01
Marine Marine Support Lance Corporal12
Scout Explorer 03
Drifter Barbarian 01
Merchant Merchant Marine 3rd Officer33
Believer Mainstream Believer Lay Person01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Chad Mitchelle Enemy 0 4 5 2 Trexen (M/45)
Maybelle Carnall Ally 3 0 1 0 Trexen (F/25)
Furman Shelton Ally 3 1 6 0 Traltar (M/61)
Relationship soured.
Maybell Little Rival 1 3 0 1 Swanfeh (F/57)
Johnny Herrera Contact 1 6 1 0 Trexen (M/20)
Very bad falling out.
Aline Fernandez Contact 2 1 2 0 Florian (F/26)
Vivian Vasquez Ally 3 0 6 2 Darmine (F/84)
Vivian Vasquez belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Jewel Mendoza befriend a superior in the corporation or the colony.
2 22 Voluntarily left Worker
2 22 Became a Marine (Marine Support) with the new title Marine.
2 24 Trapped behind enemy lines.
2 26 Attempt at commissioned failed.
2 26 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
3 26 Continued as Marine (Marine Support).
3 28 Scarred.
4 28 Became a Scout (Explorer).
4 29 Jewel Mendoza's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jewel Mendoza fail to help. Gain an Enemy.
4 29 Psychologically damaged by Jewel Mendoza's time in the scouts.
5 32 Continued as Scout (Explorer).
5 33 When dealing with an alien race, Jewel Mendoza have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6 36 Continued as Scout (Explorer).
6 40 Jewel Mendoza have no idea what happened to Jewel Mendoza – they found Jewel Mendoza's ship drifting on the fringes of friendly space.
7 40 Became a Drifter (Barbarian).
7 41 Jewel Mendoza run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 41 Became a Merchant (Merchant Marine) with the new title Crewman.
8 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 45 Continued as Merchant (Merchant Marine).
9 46 Risk Jewel Mendoza's fortune on a possibility lucrative deal and win.
9 49 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 49 Aging Crisis. Owe 40,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Merchant (Merchant Marine).
10 53 Smuggle illegal items onto a planet.
10 53 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 53 Voluntarily left Merchant Marine
11 53 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 54 Jewel Mendoza secretly provide religious rites for a dying leader or noble, although they do not share Jewel Mendoza's faith. Gain an Ally in the family and a Rival who disagrees with Jewel Mendoza's choice.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Voluntarily left Mainstream Believer
12 57 Retired.
12 58 Gained a contact.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 62 Gained a contact.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 69 Aging Crisis. Owe 40,000 for medical bills.
15 70 Encounter a Psionic institute.
15 70 Tested for psionic powers
16 73 Aging Crisis. Owe 50,000 for medical bills.
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