Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Given advanced training in a specialist field |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A new romantic starts. Gain an Ally. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Given advanced training in a specialist field |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Make an unexpected connection outside Judith Watson's normal circles. Gain a Contact. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
53 |
Judith Watson come into conflict with a splinter group Judith Watson's own religion which maintains Judith Watson's version is the wrong one. Gain 3 Rivals. |
10 |
53 |
Retired. |
10 |
54 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
59 |
Good fortune. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
64 |
Gained a contact. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
68 |
Moved to a new world. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |