Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Spend several years jumping from world to world in Lessie Jones's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Lessie Jones's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lessie Jones fail to help. Gain an Enemy. |
3 |
29 |
Lessie Jones's ship is damaged, and Lessie Jones have to hitch-hike Lessie Jones's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 1 Contacts. Gain 1 Enemies. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Perform an exemplary service for the scouts. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Good fortune |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
When dealing with an alien race, Lessie Jones botch an opportunity to gather extra intelligence about them. |
6 |
40 |
Psychologically damaged by Lessie Jones's time in the scouts. |
7 |
42 |
Continued as Scout (Courier). |
7 |
45 |
Lessie Jones's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lessie Jones fail to help. Gain an Enemy. |
7 |
45 |
Lessie Jones's ship is damaged, and Lessie Jones have to hitch-hike Lessie Jones's way back across the stars to the nearest scout base. |
7 |
45 |
Gain 5 Contacts. Gain 1 Enemies. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
47 |
Moved to a new world. |
8 |
50 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
9 |
50 |
Continued as Noble (Administrator). |
9 |
54 |
Lessie Jones make an alliance with a powerful and charismatic noble, who becomes an Ally. |
9 |
54 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
10 |
54 |
Voluntarily left Administrator |
10 |
54 |
Became a Drifter (Scavenger). |
10 |
56 |
Lessie Jones run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
56 |
Failed to qualify for Journalist (Entertainer). |
11 |
56 |
Submitted to the draft. |
11 |
56 |
Switched to Scout (Explorer) with previous rank. |
11 |
57 |
Lessie Jones spend a great deal of time on the fringes of Charted Space. |
11 |
57 |
Gain a contact in an alien race. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Scout (Explorer). |
12 |
64 |
Lessie Jones inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
66 |
Moved to a new world. |
13 |
68 |
Forced to continue current assignment. |
13 |
68 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Continued as Believer (Mainstream Believer). |
14 |
70 |
Lessie Jones accepted an offer of inducements to betray Lessie Jones's faith. Gain 760,000 in cash. |
14 |
72 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |