Retired Scout Letitia McNamara  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 73 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 8 (0)111528
Retiring, Nosy
 
Skills
Animals 0
Carouse 0
Deception 1
Diplomat 1
Drive 0
Electronics (Sensors) 1
Flyer (Rotor) 1
Gunner (Screen) 1
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Melee 0
Persuade 1
Pilot (Small Craft) 1
Science (Life Sciences) 0
Seafarer 0
Stealth 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Scout Surveyor Scout26
Drifter Scavenger 01
Merchant Free Trader 24
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Lucius Palmer Enemy 0 4 4 2 Pirian (M/77)
Relationship redefined. Ally becomes an enemy.
Dena Morrison Enemy 0 3 2 0 Lancian (F/76)
Dena Morrison's influence is diminished.
Andrew Gibson Ally 3 0 1 0 Dolphin, Imperium (M/26)
Rachael Walsh Contact 1 1 1 2 Pirian (F/36)
Rachael Walsh is out of contact doing something interesting but not suspicious.
Jones Leaby Enemy 0 4 0 0 Zhodani, Imperium (M/59)
Jones Leaby is out of contact doing something interesting but not suspicious.
Gertrude Fleming Contact 2 0 1 0 Dynchia (F/33)
Relationship altered.
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 22 Letitia McNamara do not know what happened to Letitia McNamara. There is a gap in Letitia McNamara's memory.
2 22 Became a Scout (Surveyor).
2 23 When dealing with an alien race, Letitia McNamara have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
3 26 Continued as Scout (Surveyor).
3 29 Letitia McNamara's scout ship is one of the first on the scene to rescue the survivors of a disaster but Letitia McNamara fail to help. Gain an Enemy.
3 29 Psychologically damaged by Letitia McNamara's time in the scouts.
4 30 Continued as Scout (Surveyor).
4 31 A new romantic starts. Gain an Ally.
4 34 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
5 34 Continued as Scout (Surveyor).
5 37 Spend several years jumping from world to world in Letitia McNamara's scout ship.
6 38 Continued as Scout (Surveyor).
6 42 Letitia McNamara spend a great deal of time on the fringes of Charted Space.
6 42 Injured.
6 42 Promoted to Scout (Surveyor) rank 2.
7 42 Continued as Scout (Surveyor).
7 45 Scarred. Fully recovered. Owe 5,000 for medical bills.
8 45 Failed to qualify for Free Trader (Merchant).
8 45 Switched to Drifter (Scavenger).
8 49 Suffer from a life-threatening illness.
9 49 Became a Merchant (Free Trader).
9 53 Make an unexpected connection outside Letitia McNamara's normal circles. Gain a Contact.
9 53 Promoted to Merchant (Free Trader) rank 1.
10 53 Aging Crisis. Owe 10,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Merchant (Free Trader).
10 54 Embroiled in legal trouble.
11 57 Aging Crisis. Owe 60,000 for medical bills.
11 57 Continued as Merchant (Free Trader).
11 60 Letitia McNamara's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 61 Promoted to Merchant (Free Trader) rank 2.
12 61 Aging Crisis. Owe 50,000 for medical bills.
12 61 Continued as Merchant (Free Trader).
12 64 Imperial trade restrictions force Letitia McNamara out of business.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 64 Retired.
13 67 Birth or Death involving a family member or close friend.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 70 Gained a contact.
15 72 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙