Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Psychologically damaged by Linemdaa's time in the scouts. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Linemdaa's job. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Failed to qualify for Worker (Citizen). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
39 |
Linemdaa do not know what happened to Linemdaa. There is a gap in Linemdaa's memory. |
8 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
39 |
Returned to Drifter (Wanderer). |
8 |
42 |
Encounter a Psionic institute. |
8 |
43 |
Forced to muster out. |
9 |
43 |
Failed to qualify for Colonist (Citizen). |
9 |
43 |
Submitted to the draft. |
9 |
43 |
Returned to Scout (Explorer). |
9 |
44 |
Linemdaa's ship is damaged, and Linemdaa have to hitch-hike Linemdaa's way back across the stars to the nearest scout base. |
9 |
44 |
Gain 3 Contacts. Gain 2 Enemies. |
10 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
46 |
Linemdaa is sent to a new community or parish to preach The Word among the poor. |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
48 |
Continued as Believer (Missionary/Humanitarian). |
11 |
49 |
Linemdaa retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
52 |
Forced to muster out. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired. |
12 |
54 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Moved to a new world. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |