Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
28 |
Lissie Ahern is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Lissie Ahern as an Enemy. |
4 |
28 |
Failed to qualify for Marine Support (Marine). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
5 |
32 |
Became a Army (Infantry) with the new title Private. |
5 |
36 |
Good fortune |
5 |
36 |
Attempt at commissioned failed. |
5 |
36 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
6 |
36 |
Continued as Army (Infantry). |
6 |
37 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Lissie Ahern retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
A notable academic consults with Lissie Ahern about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
45 |
Voluntarily left Missionary/Humanitarian |
9 |
45 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
48 |
A prank goes horribly wrong. Gain an Enemy |
9 |
49 |
Graduated with honors. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
52 |
Embroiled in legal trouble. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Risk Lissie Ahern's fortune on a possibility lucrative deal and win. |
12 |
61 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Voluntarily left Merchant Marine |
13 |
61 |
Retired. |
13 |
64 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Find an Alien Artifact. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |