Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
27 |
Thrown into a brutal ground war |
3 |
30 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Army (Infantry). |
4 |
34 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
38 |
Attacked by enemies that Lorna Gilbert easily defeat. |
6 |
38 |
Gain Enemy if Lorna Gilbert don't already have one. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
40 |
Attempted a risky adventure and was wildly successful. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
43 |
Continued as Drifter (Barbarian). |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
51 |
Moved to a new world. |
9 |
51 |
Promoted to Drifter (Barbarian) rank 3. |
10 |
51 |
Voluntarily left Barbarian |
10 |
51 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
52 |
Given advanced training in a specialist field |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
55 |
Voluntarily left Merchant Marine |
11 |
55 |
Became a Noble (Diplomat) with the new title Intern. |
11 |
57 |
An assassin attempts to end Lorna Gilbert's life. |
12 |
57 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
59 |
Lorna Gilbert refused an offer of inducements to betray Lorna Gilbert's faith. Gain 2 enemies. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Believer (Mainstream Believer). |
13 |
63 |
Lorna Gilbert come into conflict with a splinter group Lorna Gilbert's own religion which maintains Lorna Gilbert's version is the wrong one. Gain 3 Rivals. |
13 |
65 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Continued as Believer (Mainstream Believer). |
14 |
69 |
Lorna Gilbert retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Continued as Believer (Mainstream Believer). |
15 |
73 |
Lorna Gilbert secretly provide religious rites for a dying leader or noble, although they do not share Lorna Gilbert's faith. Gain an Ally in the family and a Rival who disagrees with Lorna Gilbert's choice. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |