Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Lottie Murphy spend a great deal of time on the fringes of Charted Space. |
1 |
19 |
Gain a contact in an alien race. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Gained a contact. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
When dealing with an alien race, Lottie Murphy have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
34 |
Lottie Murphy spend a great deal of time on the fringes of Charted Space. |
4 |
34 |
Gain a contact in an alien race. |
4 |
34 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Courier) with previous rank. |
5 |
36 |
Lottie Murphy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lottie Murphy fail to help. Gain an Enemy. |
5 |
36 |
Lottie Murphy's ship is damaged, and Lottie Murphy have to hitch-hike Lottie Murphy's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 1 Contacts. Gain 1 Enemies. |
6 |
38 |
Voluntarily left Courier |
6 |
38 |
Became a Entertainer (Journalist). |
6 |
40 |
Join homeworld’s celebrity circles |
6 |
40 |
Gain a contact |
6 |
42 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
42 |
Continued as Entertainer (Journalist). |
7 |
43 |
Gain a patron in the arts. Gain an Ally |
7 |
46 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
8 |
46 |
Continued as Entertainer (Journalist). |
8 |
47 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
8 |
50 |
Promoted to Entertainer (Journalist) rank 3. |
9 |
50 |
Continued as Entertainer (Journalist). |
9 |
51 |
An investigation, tour, project or expedition goes wrong, stranding Lottie Murphy far from home. |
10 |
51 |
Failed to qualify for Merchant Academy. |
10 |
51 |
Became a Drifter (Wanderer). |
10 |
54 |
Good fortune |
10 |
55 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
56 |
Find Ancient Technology. |
11 |
59 |
Promoted to Drifter (Wanderer) rank 2. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Drifter (Wanderer). |
12 |
62 |
Betrayed by a friend. One of Lottie Murphy's Contacts or Allies betrays Lottie Murphy, ending Lottie Murphy's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
64 |
Lottie Murphy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
70 |
Lottie Murphy is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |