Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
Assigned to the security staff of a space station. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
25 |
Display heroism in battle. |
2 |
26 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
2 |
26 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
29 |
Lutie Corbeld is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
29 |
Became a Citizen (Worker). |
4 |
30 |
Lutie Corbeld gain experience in a technical field as a computer operator or surveyor. |
4 |
33 |
Promoted to Citizen (Worker) rank 1. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
37 |
Lutie Corbeld gain experience in a technical field as a computer operator or surveyor. |
6 |
37 |
Voluntarily left Worker |
6 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Scout (Courier). |
6 |
40 |
Psychologically damaged by Lutie Corbeld's time in the scouts. |
7 |
40 |
Failed to qualify for Worker (Citizen). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Switched to Citizen (Colonist). |
8 |
44 |
Political upheaval strikes Lutie Corbeld's homeworld, and Lutie Corbeld is caught up in the revolution. |
8 |
45 |
Promoted to Citizen (Colonist) rank 1. |
9 |
45 |
Continued as Citizen (Colonist). |
9 |
49 |
Lutie Corbeld is rewarded for Lutie Corbeld's diligence or cunning. |
9 |
49 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
10 |
49 |
Continued as Citizen (Colonist). |
10 |
52 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
52 |
Switched to Drifter (Wanderer). |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Drifter (Wanderer). |
12 |
59 |
Lutie Corbeld run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Continued as Drifter (Wanderer). |
13 |
64 |
Suffer from a life-threatening illness. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
68 |
Lutie Corbeld secretly provide religious rites for a dying leader or noble, although they do not share Lutie Corbeld's faith. Gain an Ally in the family and a Rival who disagrees with Lutie Corbeld's choice. |
14 |
68 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Continued as Believer (Holy Warrior). |
15 |
70 |
Opponents of Lutie Corbeld's belief system ambush Lutie Corbeld. |
15 |
70 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |