Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Mariah Mitchell survey an alien world. |
3 |
24 |
Continued as Scout (Courier). |
3 |
27 |
When dealing with an alien race, Mariah Mitchell botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Mariah Mitchell's ship is damaged, and Mariah Mitchell have to hitch-hike Mariah Mitchell's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Failed to qualify for Thief (Rogue). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
29 |
On the front lines of a planetary assault and occupation. |
4 |
32 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
4 |
32 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Ground Assault (Marine). |
5 |
32 |
Continued as Marine (Star Marine). |
5 |
33 |
Advanced training in a specialist field |
5 |
36 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
6 |
36 |
Continued as Marine (Star Marine). |
6 |
39 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Continued as Marine (Star Marine). |
7 |
41 |
A mission goes wrong; Mariah Mitchell and several others are captured and mistreated by the enemy. Gain Mariah Mitchell's jailer as an Enemy. |
8 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
45 |
Spend time with an alien race. Gain a contact. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
49 |
Betrayed by a friend. One of Mariah Mitchell's Contacts or Allies betrays Mariah Mitchell, ending Mariah Mitchell's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Good fortune. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |