Retired 4th Officer Maybell Woods  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 73 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 4 (-1)111554
Dark, Tenacious, Overweight
 
Skills
Advocate 1
Animals 0
Athletics (Strength) 2
Drive 0
Electronics (Comms) 1
Engineer (Life Support) 1
Gun Combat (Slug) 2
Mechanic 1
Medic 0
Persuade 1
Profession (Colonist/Farming) 1
Recon 0
Streetwise 1
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Agent Law Enforcement Sergeant24
Merchant Merchant Marine 4th Officer24
Believer Holy Warrior Hopeful02
Drifter Scavenger 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Daryl Waddell Ally 4 0 5 0 Luriani (M/19)
Relationship redefined. Enemy becomes an ally.
Bob Chapman Enemy 0 4 0 1 Solomani, Imperium (M/44)
Bob Chapman's influence is diminished.
Same Mills Enemy 0 3 0 1 Luriani (M/25)
Same Mills is a member of an organisation which holds a generally opposite view of the Traveller.
Georgia Peterson Rival 1 1 0 6 Traltar (F/21)
Dollie Spain Rival 1 2 2 0 Luriani (F/41)
Ambrose Green Rival 1 2 5 2 Luriani (M/68)
Franklin Medina Contact 0 0 3 0 Ayansh'i (M/49)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 Hard times caused by a lack of interstellar trade costs Maybell Woods Maybell Woods's job.
2 22 Failed to qualify for Line/Crew (Navy).
2 22 Submitted to the draft.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 23 Life ruined by a criminal gang. Gain the gang as an Enemy
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 30 Advanced training in a specialist field.
4 30 Continued as Agent (Law Enforcement).
4 34 Go undercover to investigate an enemy.
4 34 A revolution, attack or other unusual event throws Maybell Woods's life into chaos, forcing Maybell Woods to leave the planet.
4 34 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
5 34 Continued as Agent (Law Enforcement).
5 35 Maybell Woods's work ends up coming home with Maybell Woods, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 Embroiled in legal trouble.
6 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 39 Continued as Merchant (Merchant Marine).
7 43 Maybell Woods's ship or starport is destroyed by criminals. Gain them as an Enemy.
7 43 Forced to continue current assignment.
7 43 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 43 Continued as Merchant (Merchant Marine).
9 47 Continued as Merchant (Merchant Marine).
9 49 A series of bad deals and decisions force Maybell Woods into bankruptcy. Maybell Woods salvages what Maybell Woods can.
10 49 Became a Believer (Holy Warrior) with the new title Hopeful.
10 53 Maybell Woods have been following false teachings!
11 53 Failed to qualify for Merchant Marine (Merchant).
11 53 Became a Drifter (Scavenger).
11 56 Lightly injured, no permanent damage. Fully recovered.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Retired at age 56.
12 56 Returned to Believer (Holy Warrior).
12 59 Maybell Woods come into conflict with a splinter group Maybell Woods's own religion which maintains Maybell Woods's version is the wrong one. Gain 2 Rivals.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Retired.
13 60 Betrayal. Convert an Ally into a Rival or Enemy.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 65 Birth or Death involving a family member or close friend.
15 67 Aging Crisis. Owe 40,000 for medical bills.
15 69 Gained a contact.
16 71 Aging Crisis. Owe 60,000 for medical bills.
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