Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Mazie Sim retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
Mazie Sim is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
4 |
30 |
Voluntarily left Missionary/Humanitarian |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Given specialist training in vehicles. |
6 |
38 |
Voluntarily left Law Enforcement |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Courier). |
6 |
39 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Explorer (Scout). |
7 |
42 |
Continued as Scout (Courier). |
7 |
46 |
Psychologically damaged by Mazie Sim's time in the scouts. |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
47 |
Mazie Sim do not know what happened to Mazie Sim. There is a gap in Mazie Sim's memory. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
51 |
Mazie Sim aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
51 |
Retired. |
10 |
52 |
Good fortune. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Encounter a Psionic institute. |
13 |
66 |
Tested for psionic powers |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |