Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
23 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
27 |
Make an unexpected connection outside Melvina Dinan's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
28 |
Make an unexpected connection outside Melvina Dinan's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
33 |
A good deal ensures Melvina Dinan is living the high life for a few years. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
38 |
Melvina Dinan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
38 |
Failed to qualify for Scientist (Scholar). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
An investigation takes on a dangerous turn. |
7 |
42 |
Accepted a deal with criminal or other figure under investigation. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Melvina Dinan's work ends up coming home with Melvina Dinan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
43 |
Became a Drifter (Scavenger). |
9 |
47 |
Melvina Dinan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
48 |
Opponents of Melvina Dinan's belief system ambush Melvina Dinan. |
10 |
48 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
51 |
Moved to a new world. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Contact with Government. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |