Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find an Alien Artifact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Metta Jimenez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Special assignment or duty on board ship. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Vessel participates in a diplomatic mission. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
During a battle, defeat or victory depends on Metta Jimenez's actions. Metta Jimenez actions lead to an honorabe discharge. |
6 |
34 |
Became a Entertainer (Artist). |
6 |
35 |
Gain a patron in the arts. Gain an Ally |
7 |
38 |
Voluntarily left Artist |
7 |
38 |
Became a Citizen (Corporate). |
7 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
43 |
Metta Jimenez refused an offer of inducements to betray Metta Jimenez's faith. Gain 2 enemies. |
9 |
43 |
Voluntarily left Mainstream Believer |
9 |
43 |
Switched to Drifter (Barbarian). |
9 |
45 |
Metta Jimenez do not know what happened to Metta Jimenez. There is a gap in Metta Jimenez's memory. |
10 |
45 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Metta Jimenez aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
51 |
Gained a contact. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
A new romantic starts. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
64 |
Birth or Death involving a family member or close friend. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |