Retired Captain Millicent Cameron  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 73 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 5 (-1)111515
Toned arms
 
Skills
Admin 1
Advocate 1
Animals 0
Astrogation 0
Athletics 0
Drive (Walker) 1
Gambler 1
Gun Combat 0
Heavy Weapons 0
Investigate 1
Leadership 1
Melee (Blade) 1
Persuade 0
Seafarer 0
Stealth 1
Streetwise 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Captain2 / 02
Drifter Barbarian 01
Agent Law Enforcement Corporal12
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Wanderer 02
Believer Mainstream Believer Lay Person01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Vassie Nguyen Ally 2 0 1 2 Tezcat (F/63)
Diane Ibbett Ally 2 0 0 6 Sydite (F/18)
Hosea Powall Contact 1 0 0 2 Sydite (M/35)
Geshmirkhisgi Ueam Ally 2 0 0 5 Vilani, Imperium (F/19)
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Submitted to the draft.
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 21 Injured. Fully recovered.
1 22 Commissioned in Marine (Ground Assault) with the new title Lieutenant.
1 22 Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Marine Support (Marine).
2 22 Continued as Marine (Ground Assault).
2 23 Severely injured.
3 23 Failed to qualify for Performer (Entertainer).
3 23 Became a Drifter (Barbarian).
3 27 Millicent Cameron run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 27 Became a Agent (Law Enforcement) with the new title Rookie.
4 30 An investigation takes on a dangerous turn.
4 31 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 31 Continued as Agent (Law Enforcement).
5 33 Given specialist training in vehicles.
6 35 Voluntarily left Law Enforcement
6 35 Failed to qualify for Broker (Merchant).
6 35 Switched to Drifter (Scavenger).
6 38 Millicent Cameron do not know what happened to Millicent Cameron. There is a gap in Millicent Cameron's memory.
7 38 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 40 Millicent Cameron have been following false teachings!
8 40 Failed to qualify for Merchant Academy.
8 40 Switched to Drifter (Wanderer).
8 43 Attacked by enemies that Millicent Cameron easily defeat.
8 43 Gain Enemy if Millicent Cameron don't already have one.
9 44 Aging Crisis. Owe 20,000 for medical bills.
9 44 Retired at age 44.
9 44 Continued as Drifter (Wanderer).
9 45 Millicent Cameron run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 45 Aging Crisis. Owe 20,000 for medical bills.
10 45 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 48 Millicent Cameron retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 49 Aging Crisis. Owe 20,000 for medical bills.
11 49 Voluntarily left Mainstream Believer
11 49 Retired.
11 53 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 53 Aging Crisis. Owe 10,000 for medical bills.
12 57 A new romantic starts. Gain an Ally.
13 57 Aging Crisis. Owe 30,000 for medical bills.
13 58 Betrayal. Convert an Ally into a Rival or Enemy.
14 61 Aging Crisis. Owe 20,000 for medical bills.
14 64 Gained a contact.
15 65 Aging Crisis. Owe 10,000 for medical bills.
15 69 A new romantic starts. Gain an Ally.
16 69 Aging Crisis. Owe 20,000 for medical bills.
16 70 Betrayal. Convert an Ally into a Rival or Enemy.
17 73 Aging Crisis. Owe 10,000 for medical bills.
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