Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
An investigation takes on a dangerous turn. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Given specialist training in vehicles. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Moved to a new world. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Given specialist training in vehicles. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
39 |
Failed to qualify for Corporate (Citizen). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
47 |
Voluntarily left Barbarian |
9 |
47 |
Failed to qualify for Performer (Entertainer). |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
50 |
Betrayed by a friend. One of Minerva Archer's Contacts or Allies betrays Minerva Archer, ending Minerva Archer's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Became a Citizen (Worker). |
10 |
51 |
Minerva Archer learn something Minerva Archer should not have – a corporate secret, a political scandal – which Minerva Archer can profit from illegally. |
10 |
51 |
Gain a criminal contact. |
11 |
54 |
Continued as Citizen (Worker). |
11 |
56 |
Advanced training in a specialist field. |
12 |
58 |
Continued as Citizen (Worker). |
12 |
59 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
Minerva Archer is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Continued as Believer (Mainstream Believer). |
15 |
70 |
A notable academic consults with Minerva Archer about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
71 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |