Retired Project Worker Missouri Taylor  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 73 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 7 (0)111A67
Smiling
 
Skills
Admin 0
Advocate 0
Broker 1
Deception 1
Drive 0
Electronics 0
Flyer (Wing) 1
Gambler 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Jack-of-All-Trades 1
Mechanic 0
Persuade 1
Pilot (Small Craft) 1
Science (Social Sciences/Belief) 2
Steward 1
Streetwise 4
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 22
Agent Intelligence Agent12
Believer Missionary/Humanitarian Project Worker11
Merchant Free Trader 12
Noble Diplomat Intern01
Drifter Wanderer 12
Believer Holy Warrior Hopeful01
Retired 04
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Alvina Bennett Enemy 0 2 1 6 Vlazhdumecta (F/20)
Hyman Rogers Enemy 0 1 1 1 Solomani, Imperium (M/55)
Kylie Aubert Contact 3 0 0 2 Murrissi (F/52)
Relationship becomes more moderate.
Rolla Edye Enemy 0 2 0 1 Dolphin, Imperium (M/49)
Rolla Edye was ruined by misfortune caused by the character.
Juan Tow Ally 3 0 3 1 Geonee (M/71)
Cory Forrest Ally 3 0 0 1 Zaris (M/27)
 
Term Age History
1 18 Entered Merchant Academy with the Business curriculum.
1 19 Widely recognized.
1 22 Graduated.
2 22 Became a Merchant (Broker).
2 22 Promoted to Merchant (Broker) rank 1.
2 23 Risk Missouri Taylor's fortune on a possibility lucrative deal and win.
2 26 Promoted to Merchant (Broker) rank 2.
3 26 Continued as Merchant (Broker).
3 27 A sudden war destroys Missouri Taylor's trade routes and contacts, forcing Missouri Taylor to flee that region of space.
3 27 Gain rebels as Enemy
4 27 Became a Agent (Intelligence).
4 30 Go undercover to investigate an enemy.
4 30 Missouri Taylor is rewarded for Missouri Taylor's diligence or cunning.
4 31 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 31 Continued as Agent (Intelligence).
5 35 Missouri Taylor's work ends up coming home with Missouri Taylor, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 35 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 38 Missouri Taylor accepted an offer of inducements to betray Missouri Taylor's faith. Gain 220,000 in cash.
6 39 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 39 Switched to Merchant (Free Trader).
7 40 Make an unexpected connection outside Missouri Taylor's normal circles. Gain a Contact.
7 43 Promoted to Merchant (Free Trader) rank 1.
8 43 Continued as Merchant (Free Trader).
8 47 Imperial trade restrictions force Missouri Taylor out of business.
9 47 Became a Noble (Diplomat) with the new title Intern.
9 48 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 48 Became a Drifter (Wanderer).
10 50 Attacked by enemies and injured.
10 50 Scarred. Fully recovered. Owe 5,000 for medical bills.
10 50 Gain Enemy if Missouri Taylor don't already have one.
10 52 Promoted to Drifter (Wanderer) rank 1.
11 52 Continued as Drifter (Wanderer).
11 53 Lightly injured, no permanent damage. Fully recovered.
12 53 Aging Crisis. Owe 60,000 for medical bills.
12 53 Retired at age 53.
12 53 Switched to Believer (Holy Warrior) with the new title Hopeful.
12 57 Missouri Taylor aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 57 Aging Crisis. Owe 60,000 for medical bills.
13 57 Retired.
13 58 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 61 Aging Crisis. Owe 60,000 for medical bills.
14 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 65 Aging Crisis. Owe 50,000 for medical bills.
15 67 Good fortune.
16 69 Aging Crisis. Owe 10,000 for medical bills.
16 70 Moved to a new world.
17 73 Aging Crisis. Owe 40,000 for medical bills.
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