Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Special assignment or duty on board ship. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Moved to a new world. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Flight). |
4 |
31 |
Commanding officer takes an interest in Neta Johnston's career. |
4 |
34 |
Promoted to Navy (Flight) rank 4 with the new title Petty Officer, 1st class. |
5 |
34 |
Continued as Navy (Flight). |
5 |
35 |
Moved to a new world. |
5 |
38 |
Promoted to Navy (Flight) rank 5 with the new title Chief Petty Officer. |
6 |
38 |
Continued as Navy (Flight). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Became a Merchant (Broker). |
7 |
41 |
Imperial trade restrictions force Neta Johnston out of business. |
8 |
41 |
Became a Citizen (Worker). |
8 |
45 |
Neta Johnston rise to a position of power in Neta Johnston's colony or corporation. |
8 |
45 |
Promoted to Citizen (Worker) rank 1. |
9 |
45 |
Continued as Citizen (Worker). |
9 |
49 |
Neta Johnston learn something Neta Johnston should not have – a corporate secret, a political scandal – which Neta Johnston can profit from illegally. |
9 |
49 |
Gain a criminal contact. |
9 |
49 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
10 |
49 |
Continued as Citizen (Worker). |
10 |
50 |
Neta Johnston learn something Neta Johnston should not have – a corporate secret, a political scandal – which Neta Johnston can profit from illegally. |
10 |
50 |
Gain a criminal contact. |
11 |
53 |
Voluntarily left Worker |
11 |
53 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
53 |
Became a Drifter (Wanderer). |
11 |
57 |
Betrayed by a friend. One of Neta Johnston's Contacts or Allies betrays Neta Johnston, ending Neta Johnston's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Gained a contact. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Neta Johnston is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Voluntarily left Missionary/Humanitarian |
14 |
65 |
Retired. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |