Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Ossie Peters left the community. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
Ossie Peters's business expands, Ossie Peters's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Good fortune |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Ossie Peters learn something Ossie Peters should not have – a corporate secret, a political scandal – which Ossie Peters can profit from illegally. |
4 |
32 |
Gain a criminal contact. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Citizen (Colonist) rank 3. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
36 |
Ossie Peters is rewarded for Ossie Peters's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
42 |
Nearly killed. Fully recovered. |
7 |
42 |
Failed to qualify for Corporate Agent (Agent). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
45 |
Attempted a risky adventure and was sent to prison. |
8 |
46 |
Became a Prisoner (Fixer). |
8 |
49 |
Ossie Peters gain a new Rival among the inmates or guards. |
8 |
50 |
Promoted to Prisoner (Fixer) rank 1. |
8 |
50 |
Paroled from prison. |
9 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
51 |
Ossie Peters refused an offer of inducements to betray Ossie Peters's faith. Gain 2 enemies. |
10 |
54 |
Continued as Believer (Holy Warrior). |
10 |
57 |
Opponents of Ossie Peters's belief system ambush Ossie Peters. |
10 |
57 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Retired. |
11 |
58 |
Moved to a new world. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
68 |
Find an Alien Artifact. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |