Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Spend several years jumping from world to world in Patricia Archer's scout ship. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
30 |
Failed to qualify for Performer (Entertainer). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Patricia Archer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Entertainer (Journalist). |
5 |
33 |
One of Patricia Archer's pieces of art is stolen, and the investigation brings Patricia Archer into the criminal underworld. |
5 |
36 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
36 |
Continued as Entertainer (Journalist). |
6 |
39 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
40 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
7 |
40 |
Continued as Entertainer (Journalist). |
7 |
43 |
An investigation, tour, project or expedition goes wrong, stranding Patricia Archer far from home. |
8 |
43 |
Failed to qualify for Surveyor (Scout). |
8 |
43 |
Returned to Drifter (Barbarian). |
8 |
45 |
Severely injured. Owe 10,000 for medical bills. |
9 |
45 |
Entered Merchant Academy with the Business curriculum. |
9 |
49 |
Made lifelong friends. Gain 2 Allies. |
9 |
49 |
Graduated with honors. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Merchant (Broker). |
10 |
49 |
Promoted to Merchant (Broker) rank 1. |
10 |
49 |
Promoted to Merchant (Broker) rank 2. |
10 |
51 |
Given advanced training in a specialist field |
10 |
53 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Continued as Merchant (Broker). |
11 |
54 |
Embroiled in legal trouble. |
11 |
57 |
Promoted to Merchant (Broker) rank 4. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Continued as Merchant (Broker). |
12 |
61 |
Embroiled in legal trouble. |
12 |
61 |
Promoted to Merchant (Broker) rank 5. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Continued as Merchant (Broker). |
13 |
62 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
13 |
65 |
Promoted to Merchant (Broker) rank 6. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Voluntarily left Broker |
14 |
65 |
Retired. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |