Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Spend several years jumping from world to world in Rosemary Johnson's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Rosemary Johnson spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
Rosemary Johnson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Rosemary Johnson spend a great deal of time on the fringes of Charted Space. |
3 |
30 |
Gain a contact in an alien race. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Rosemary Johnson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
33 |
Survived a risky adventure but gained nothing. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Survived a risky adventure but gained nothing. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Attempted a risky adventure and was wildly successful. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Free Trader (Merchant). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Navy (Flight) with the new title Crewman. |
8 |
45 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
9 |
45 |
Failed to qualify for Colonist (Citizen). |
9 |
45 |
Switched to Drifter (Wanderer). |
9 |
48 |
Attacked by enemies that Rosemary Johnson easily defeat. |
9 |
48 |
Gain Enemy if Rosemary Johnson don't already have one. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Rosemary Johnson secretly provide religious rites for a dying leader or noble, although they do not share Rosemary Johnson's faith. Gain an Ally in the family and a Rival who disagrees with Rosemary Johnson's choice. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Believer (Missionary/Humanitarian). |
11 |
55 |
Rosemary Johnson is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Rosemary Johnson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Retired. |
13 |
63 |
Victim of a crime. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |