Retired Scout Rosemary Johnson  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 73 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 5 (-1)111755
Refreshed
 
Skills
Admin 1
Astrogation 1
Athletics 0
Carouse 0
Diplomat 1
Drive 0
Gun Combat 0
Jack-of-All-Trades 2
Mechanic 1
Pilot 0
Recon 1
Streetwise 1
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Scout24
Drifter Barbarian 03
Navy Flight Crewman01
Drifter Wanderer 01
Believer Missionary/Humanitarian Junior Project Worker03
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Shirley Hall Rival 1 2 1 2 Traltar (M/18)
Noble McIntire Contact 3 2 1 2 Traltar (M/64)
Noble McIntire belongs to an unusual cultural or religious group.
Lindsay Hays Rival 1 2 1 2 Traltar (M/38)
Tara Jackson Ally 5 0 3 3 Traltar (F/74)
Annabelle Hamilton Rival 2 3 4 2 Traltar (F/24)
Vina Horton Ally 1 0 1 2 Ronnin (F/47)
Winnifred Olaughlin Enemy 0 3 0 3 Azhanti (F/39)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Spend several years jumping from world to world in Rosemary Johnson's scout ship.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 25 Rosemary Johnson spend a great deal of time on the fringes of Charted Space.
2 25 Rosemary Johnson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 26 Promoted to Scout (Surveyor) rank 2.
3 26 Continued as Scout (Surveyor).
3 30 Rosemary Johnson spend a great deal of time on the fringes of Charted Space.
3 30 Gain a contact in an alien race.
4 30 Continued as Scout (Surveyor).
4 32 Rosemary Johnson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5 32 Failed to qualify for Merchant Marine (Merchant).
5 32 Became a Drifter (Barbarian).
5 33 Survived a risky adventure but gained nothing.
6 36 Continued as Drifter (Barbarian).
6 37 Survived a risky adventure but gained nothing.
7 40 Continued as Drifter (Barbarian).
7 44 Attempted a risky adventure and was wildly successful.
7 44 Forced to muster out.
8 44 Failed to qualify for Free Trader (Merchant).
8 44 Submitted to the draft.
8 44 Became a Navy (Flight) with the new title Crewman.
8 45 Scarred. Fully recovered. Owe 2,500 for medical bills.
9 45 Failed to qualify for Colonist (Citizen).
9 45 Switched to Drifter (Wanderer).
9 48 Attacked by enemies that Rosemary Johnson easily defeat.
9 48 Gain Enemy if Rosemary Johnson don't already have one.
9 49 Forced to muster out.
10 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 52 Rosemary Johnson secretly provide religious rites for a dying leader or noble, although they do not share Rosemary Johnson's faith. Gain an Ally in the family and a Rival who disagrees with Rosemary Johnson's choice.
11 53 Aging Crisis. Owe 10,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Believer (Missionary/Humanitarian).
11 55 Rosemary Johnson is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Continued as Believer (Missionary/Humanitarian).
12 59 Rosemary Johnson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 59 Retired.
13 63 Victim of a crime.
14 63 Aging Crisis. Owe 40,000 for medical bills.
14 65 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 69 Betrayal. Convert an Ally into a Rival or Enemy.
16 71 Aging Crisis. Owe 40,000 for medical bills.
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