Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
A series of bad deals and decisions force Rosetta Mcdonalid into bankruptcy. Rosetta Mcdonalid salvages what Rosetta Mcdonalid can. |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
28 |
During a battle, defeat or victory depends on Rosetta Mcdonalid's actions. The ship suffers severe damage and Rosetta Mcdonalid is blamed for the disaster. Rosetta Mcdonalid is court - martialled and discharged. |
4 |
28 |
Became a Scout (Courier). |
4 |
32 |
When dealing with an alien race, Rosetta Mcdonalid have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
32 |
Continued as Scout (Courier). |
5 |
36 |
When dealing with an alien race, Rosetta Mcdonalid botch an opportunity to gather extra intelligence about them. |
5 |
36 |
Rosetta Mcdonalid's ship is damaged, and Rosetta Mcdonalid have to hitch-hike Rosetta Mcdonalid's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 1 Contacts. Gain 1 Enemies. |
6 |
36 |
Voluntarily left Courier |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
38 |
Find valuable salvage. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Betrayed by a friend. One of Rosetta Mcdonalid's Contacts or Allies betrays Rosetta Mcdonalid, ending Rosetta Mcdonalid's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
Rosetta Mcdonalid have been following false teachings! |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
46 |
Gained a contact. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |