Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Join a social movement. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Rewarded for a successful mission. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Voluntarily left Law Enforcement |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
30 |
Sallie McKinnon do not know what happened to Sallie McKinnon. There is a gap in Sallie McKinnon's memory. |
5 |
30 |
Became a Entertainer (Journalist). |
5 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Sallie McKinnon far from home. |
6 |
32 |
Failed to qualify for Field Researcher (Scholar). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Returned to Agent (Law Enforcement). |
6 |
34 |
Uncover a major conspiracy against Sallie McKinnon's employers. |
6 |
36 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
36 |
Continued as Agent (Law Enforcement). |
7 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
40 |
Continued as Agent (Law Enforcement). |
8 |
43 |
An investigation takes on a dangerous turn. |
8 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
44 |
Voluntarily left Law Enforcement |
9 |
44 |
Switched to Drifter (Wanderer). |
9 |
45 |
Attacked by enemies that Sallie McKinnon easily defeat. |
9 |
45 |
Gain Enemy if Sallie McKinnon don't already have one. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
52 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Continued as Drifter (Wanderer). |
11 |
55 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Voluntarily left Mainstream Believer |
13 |
59 |
Retired. |
13 |
61 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |