Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Citizen (Worker). |
2 |
24 |
Advanced training in a specialist field. |
2 |
24 |
Promoted to Citizen (Worker) rank 1. |
3 |
24 |
Voluntarily left Worker |
3 |
24 |
Failed to qualify for Journalist (Entertainer). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
27 |
Contact with Government. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
32 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
5 |
32 |
Failed to qualify for Worker (Citizen). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
33 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Attempt at commissioned failed. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Vessel participates in a diplomatic mission. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
44 |
Abuse Selena Palmer's position for profit. |
7 |
44 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
8 |
44 |
Continued as Navy (Engineer/Gunner). |
8 |
46 |
Selena Palmer foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
48 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
9 |
48 |
Voluntarily left Engineer/Gunner |
9 |
48 |
Returned to Drifter (Barbarian). |
9 |
51 |
Attacked by enemies and injured. |
9 |
51 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
9 |
51 |
Gain Enemy if Selena Palmer don't already have one. |
9 |
52 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
52 |
Continued as Drifter (Barbarian). |
10 |
56 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
56 |
Became a Merchant (Broker). |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Continued as Merchant (Broker). |
12 |
61 |
Make an unexpected connection outside Selena Palmer's normal circles. Gain a Contact. |
12 |
64 |
Promoted to Merchant (Broker) rank 1. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Merchant (Broker). |
13 |
66 |
Make an unexpected connection outside Selena Palmer's normal circles. Gain a Contact. |
13 |
68 |
Promoted to Merchant (Broker) rank 2. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Continued as Merchant (Broker). |
14 |
72 |
A sudden war destroys Selena Palmer's trade routes and contacts, forcing Selena Palmer to flee that region of space. |
14 |
72 |
Gain rebels as Enemy |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |