Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Spent the college years partying. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Failed to qualify for Courier (Scout). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Sherry Wade run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Sherry Wade is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
28 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
28 |
Continued as Believer (Holy Warrior). |
4 |
29 |
Sherry Wade accepted an offer of inducements to betray Sherry Wade's faith. Gain 120,000 in cash. |
4 |
32 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
5 |
32 |
Became a Agent (Intelligence). |
5 |
34 |
An investigation takes on a dangerous turn. |
5 |
34 |
Sherry Wade's work ends up coming home with Sherry Wade, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
36 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
37 |
Gained a contact. |
6 |
40 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
40 |
Continued as Agent (Intelligence). |
7 |
43 |
Sherry Wade's work ends up coming home with Sherry Wade, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Smuggle illegal items onto a planet. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Given advanced training in a specialist field |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Given advanced training in a specialist field |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Make an unexpected connection outside Sherry Wade's normal circles. Gain a Contact. |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Voluntarily left Merchant Marine |
13 |
63 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
67 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Continued as Believer (Mainstream Believer). |
14 |
71 |
Good fortune |
14 |
71 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |