Retired Team Leader Terra Enright  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 73 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 5 (-1)1116A5
Impudent, Boorish
 
Skills
Advocate 1
Animals 0
Athletics 0
Carouse 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Jack-of-All-Trades 1
Leadership 1
Medic 0
Persuade 1
Profession (Hostile Environment/Contaminent) 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 11
Merchant Free Trader 23
Scout Explorer 01
Drifter Barbarian 01
Drifter Wanderer 01
Believer Missionary/Humanitarian Team Leader23
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Wilbert Keiler Enemy 0 1 1 5 Ayansh'i (M/36)
Wilbert Keiler’s relationships have begun to affect the character.
Theo Hogan Ally 2 0 4 1 Trexen (M/16)
Relationship redefined. Enemy becomes an ally.
Lorena Holt Enemy 0 4 0 2 Trexen (F/35)
Lawrence Dart Enemy 0 4 1 3 Humaniti (M/55)
A-pas Waswaspe Enemy 0 3 0 3 Bwap (M/58)
A-pas Waswaspe has had an unexpected run of good fortune lately.
Ethel Dart Contact 3 1 0 2 Trexen (M/44)
Ethel Dart belongs to an unusual cultural or religious group.
Clement Weakman Ally 1 0 1 0 Trexen (M/49)
Clement Weakman belongs to an unusual cultural or religious group.
Dean Risewell Rival 2 1 1 2 Trexen (M/60)
Dean Risewell gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Political upheaval strikes Terra Enright's homeworld, and Terra Enright is caught up in the revolution.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Voluntarily left Colonist
2 22 Became a Merchant (Free Trader).
2 24 Given advanced training in a specialist field
2 26 Promoted to Merchant (Free Trader) rank 1.
3 26 Continued as Merchant (Free Trader).
3 30 Promoted to Merchant (Free Trader) rank 2.
4 30 Continued as Merchant (Free Trader).
4 32 Terra Enright's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 32 Became a Scout (Explorer).
5 34 Psychologically damaged by Terra Enright's time in the scouts.
6 34 Became a Drifter (Barbarian).
6 37 Suffer from a life-threatening illness.
7 37 Failed to qualify for Broker (Merchant).
7 37 Switched to Drifter (Wanderer).
7 39 Terra Enright run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 41 Terra Enright refused an offer of inducements to betray Terra Enright's faith. Gain 4 enemies.
8 43 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 43 Continued as Believer (Missionary/Humanitarian).
9 46 Good fortune
9 47 Forced to continue current assignment.
9 47 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 47 Aging Crisis. Owe 10,000 for medical bills.
10 47 Retired at age 47.
10 47 Continued as Believer (Missionary/Humanitarian).
10 50 Opponents of Terra Enright's belief system ambush Terra Enright.
10 50 Lightly injured, no permanent damage. Fully recovered.
11 50 Retired.
11 54 Moved to a new world.
12 54 Aging Crisis. Owe 60,000 for medical bills.
12 55 A romantic relationship ends badly. Gain a Rival or Enemy.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 59 Gained a contact.
14 62 Aging Crisis. Owe 10,000 for medical bills.
14 65 A romantic relationship ends badly. Gain a Rival or Enemy.
15 66 Aging Crisis. Owe 10,000 for medical bills.
15 68 A new romantic starts. Gain an Ally.
16 70 Aging Crisis. Owe 30,000 for medical bills.
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