Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Tessie Watts learn something Tessie Watts should not have – a corporate secret, a political scandal – which Tessie Watts can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Explorer). |
4 |
33 |
When dealing with an alien race, Tessie Watts botch an opportunity to gather extra intelligence about them. |
4 |
33 |
Tessie Watts's ship is damaged, and Tessie Watts have to hitch-hike Tessie Watts's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 6 Contacts. Gain 2 Enemies. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Voluntarily left Explorer |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
37 |
Tessie Watts is caught in the periphery of a scandal. |
5 |
37 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Tessie Watts accepted an offer of inducements to betray Tessie Watts's faith. Gain 240,000 in cash. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
7 |
42 |
Switched to Citizen (Worker). |
7 |
44 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Citizen (Worker) rank 1. |
8 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
48 |
Political upheaval strikes Tessie Watts's homeworld, and Tessie Watts is caught up in the revolution. |
8 |
50 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
52 |
Tessie Watts befriend a superior in the corporation or the colony. |
9 |
54 |
Forced to continue current assignment. |
9 |
54 |
Promoted to Citizen (Worker) rank 3. |
10 |
54 |
Continued as Citizen (Worker). |
10 |
55 |
Advanced training in a specialist field. |
10 |
58 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Continued as Citizen (Worker). |
11 |
59 |
Tessie Watts gain experience in a technical field as a computer operator or surveyor. |
11 |
62 |
Forced to muster out. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
65 |
Tessie Watts is chosen to represent Tessie Watts's faith in a vid show or other highly public forum. |
12 |
66 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Continued as Believer (Holy Warrior). |
13 |
68 |
Tessie Watts come into conflict with a splinter group Tessie Watts's own religion which maintains Tessie Watts's version is the wrong one. Gain 2 Rivals. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Retired. |
14 |
71 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |