Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Rewarded for a successful mission. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Tracey Morris went above and beyond the call of duty. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Go undercover to investigate an enemy. |
4 |
33 |
A revolution, attack or other unusual event throws Tracey Morris's life into chaos, forcing Tracey Morris to leave the planet. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Nearly killed. Owe 12,500 for medical bills. |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
41 |
Spend time with an alien race. Gain a contact. |
6 |
42 |
Attempt at commissioned failed. |
6 |
42 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
7 |
42 |
Continued as Marine (Star Marine). |
7 |
44 |
Tracey Morris is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
44 |
Switched to Agent (Intelligence). |
8 |
45 |
Tracey Morris's work ends up coming home with Tracey Morris, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Tracey Morris aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
50 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Victim of a crime. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |