Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
22 |
Became a Scholar (Physician). |
2 |
25 |
Refused to perform research that goes against Urlukag Isikar's conscience. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
Win a prestigious prize for Urlukag Isikar's work. |
3 |
30 |
Promoted to Scholar (Physician) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
Accused of a crime |
4 |
34 |
Promoted to Scholar (Physician) rank 3. |
5 |
34 |
Became a Prisoner (Thug). |
5 |
36 |
A guard takes a dislike to Urlukag Isikar. |
6 |
38 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
40 |
The warden takes an interest in Urlukag Isikar's case. |
6 |
42 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Failed to qualify for Colonist (Citizen). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
A good deal ensures Urlukag Isikar is living the high life for a few years. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Urlukag Isikar's business or ship thrives. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Good fortune |
11 |
58 |
Voluntarily left Merchant Marine |
11 |
58 |
Became a Drifter (Wanderer). |
11 |
59 |
Attacked by enemies and injured. |
11 |
59 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
59 |
Gain Enemy if Urlukag Isikar don't already have one. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Drifter (Wanderer). |
12 |
65 |
Contact with Government. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Drifter (Wanderer). |
13 |
67 |
Betrayed by a friend. One of Urlukag Isikar's Contacts or Allies betrays Urlukag Isikar, ending Urlukag Isikar's career. That Contact or Ally becomes a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
71 |
Urlukag Isikar aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |