Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Velma Spice spend a great deal of time on the fringes of Charted Space. |
1 |
22 |
Gain a contact in an alien race. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
26 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
4 |
28 |
Became a Drifter (Wanderer). |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Velma Spice run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Citizen (Colonist). |
6 |
38 |
A revolution, attack or other unusual event throws Velma Spice's life into chaos, forcing Velma Spice to leave the planet. |
7 |
38 |
Switched to Drifter (Scavenger). |
8 |
42 |
Voluntarily left Scavenger |
8 |
42 |
Failed to qualify for Thug (Prisoner). |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
45 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
9 |
45 |
Failed to qualify for Explorer (Scout). |
9 |
45 |
Submitted to the draft. |
9 |
45 |
Became a Army (Infantry) with the new title Private. |
9 |
46 |
Thrown into a brutal ground war |
9 |
46 |
Scarred. Fully recovered. |
9 |
49 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
9 |
49 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
10 |
49 |
Continued as Army (Infantry). |
10 |
51 |
Advanced training in a specialist field |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Army (Infantry). |
11 |
57 |
Assigned to a peacekeeping role. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Continued as Army (Infantry). |
12 |
60 |
Thrown into a brutal ground war |
12 |
60 |
Nearly killed. Owe 8,750 for medical bills. |
12 |
61 |
Forced to muster out. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Retired. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |