Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Failed to qualify for Field Researcher (Scholar). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Betrayed by a friend. One of Zelma Armstrong's Contacts or Allies betrays Zelma Armstrong, ending Zelma Armstrong's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Failed to qualify for Physician (Scholar). |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
30 |
Zelma Armstrong do not know what happened to Zelma Armstrong. There is a gap in Zelma Armstrong's memory. |
5 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
41 |
Attacked by enemies that Zelma Armstrong easily defeat. |
8 |
41 |
Gain Enemy if Zelma Armstrong don't already have one. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
46 |
Zelma Armstrong do not know what happened to Zelma Armstrong. There is a gap in Zelma Armstrong's memory. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 3. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
56 |
Birth or Death involving a family member or close friend. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Victim of a crime. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |