Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Nearly killed. Fully recovered. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
24 |
Zettie Jack come into conflict with a splinter group Zettie Jack's own religion which maintains Zettie Jack's version is the wrong one. Gain 1 Rivals. |
4 |
24 |
Failed to qualify for Cavalry (Army). |
4 |
24 |
Switched to Drifter (Barbarian). |
4 |
28 |
Zettie Jack run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Promoted to Noble (Dilettante) rank 1. |
6 |
32 |
Attempted to change assignments. |
6 |
32 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
6 |
35 |
Birth or Death involving a family member or close friend. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Returned to Noble (Dilettante). |
7 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
8 |
40 |
Continued as Noble (Dilettante). |
8 |
42 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
8 |
44 |
Forced to continue current assignment. |
8 |
44 |
Promoted to Noble (Dilettante) rank 3. |
9 |
44 |
Continued as Noble (Dilettante). |
9 |
46 |
Become deeply involved in politics on Zettie Jack's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
48 |
Continued as Noble (Dilettante). |
10 |
51 |
Join a conspiracy of nobles that were caught. |
10 |
51 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
10 |
52 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
11 |
52 |
Attempted to change assignments. |
11 |
52 |
Returned to Noble (Administrator). |
11 |
55 |
Inherit a gift from a rich relative. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Noble (Administrator). |
12 |
58 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Continued as Noble (Administrator). |
13 |
63 |
time as a ruler or playboy gives Zettie Jack a wide range of experiences. |
13 |
64 |
Forced to muster out. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
68 |
Zettie Jack retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Continued as Believer (Mainstream Believer). |
15 |
72 |
Zettie Jack is sent to a new community or parish to preach The Word among the poor. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |