Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
21 |
Gain Enemy if Zita Curtis don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
25 |
Betrayed by a friend. One of Zita Curtis's Contacts or Allies betrays Zita Curtis, ending Zita Curtis's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
28 |
Opponents of Zita Curtis's belief system ambush Zita Curtis. |
4 |
28 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
28 |
Failed to qualify for Ground Assault (Marine). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
30 |
Advanced training in a specialist field |
5 |
32 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
6 |
32 |
Attempted to change assignments. |
6 |
32 |
Failed to qualify for Marine Support (Marine). |
6 |
32 |
Continued as Marine (Star Marine). |
6 |
36 |
Advanced training in a specialist field |
6 |
36 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
6 |
36 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
7 |
36 |
Voluntarily left Star Marine |
7 |
36 |
Became a Citizen (Corporate). |
7 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Promoted to Citizen (Corporate) rank 1. |
8 |
40 |
Voluntarily left Corporate |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
42 |
Smuggle illegal items onto a planet. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Good fortune |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
A good deal ensures Zita Curtis is living the high life for a few years. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
A good deal ensures Zita Curtis is living the high life for a few years. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Risk Zita Curtis's fortune on a possibility lucrative deal and win. |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Voluntarily left Merchant Marine |
13 |
60 |
Returned to Believer (Holy Warrior). |
13 |
62 |
Zita Curtis aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Retired. |
14 |
64 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |