Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Agnes Christie is forced out because of censorship or controversy. What truth did Agnes Christie get too close to? |
2 |
21 |
Failed to qualify for Enforcer (Rogue). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Betrayed by a friend. One of Agnes Christie's Contacts or Allies betrays Agnes Christie, ending Agnes Christie's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Entered Merchant Academy with the Business curriculum. |
3 |
24 |
A new romantic starts. Gain an Ally. |
3 |
24 |
Dropped out of the merchant academy. |
4 |
24 |
Continued as Drifter (Wanderer). |
4 |
25 |
A new romantic starts. Gain an Ally. |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
32 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Became a Agent (Intelligence). |
6 |
33 |
Agnes Christie's work ends up coming home with Agnes Christie, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
33 |
Returned to Drifter (Wanderer). |
7 |
35 |
Suffer from a life-threatening illness. |
8 |
35 |
Became a Scout (Surveyor). |
8 |
39 |
Perform an exemplary service for the scouts. |
8 |
39 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
39 |
Continued as Scout (Surveyor). |
9 |
41 |
When dealing with an alien race, Agnes Christie botch an opportunity to gather extra intelligence about them. |
9 |
41 |
Psychologically damaged by Agnes Christie's time in the scouts. |
10 |
43 |
Attempted to change assignments. |
10 |
43 |
Switched to Scout (Explorer) with previous rank. |
10 |
45 |
Lost eye or limb. Owe 1,250 for medical bills. |
11 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
48 |
Agnes Christie aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
48 |
Retired. |
12 |
51 |
Birth or Death involving a family member or close friend. |
13 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Good fortune. |
14 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
59 |
Moved to a new world. |
15 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |