Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Imperial trade restrictions force Besse Steward out of business. |
3 |
24 |
Failed to qualify for Law Enforcement (Agent). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Besse Steward's Contacts or Allies betrays Besse Steward, ending Besse Steward's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Journalist (Entertainer). |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
29 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Failed to qualify for Courier (Scout). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
33 |
Find valuable salvage. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
37 |
Attacked by enemies that Besse Steward easily defeat. |
6 |
37 |
Gain Enemy if Besse Steward don't already have one. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
Besse Steward is chosen to represent Besse Steward's faith in a vid show or other highly public forum. |
8 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
42 |
Voluntarily left Missionary/Humanitarian |
9 |
42 |
Returned to Drifter (Scavenger). |
9 |
46 |
Good fortune |
9 |
46 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
46 |
Continued as Drifter (Scavenger). |
10 |
47 |
Drafted into Merchant Marine |
10 |
50 |
Forced to muster out. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Returned to Merchant (Merchant Marine). |
11 |
54 |
A good deal ensures Besse Steward is living the high life for a few years. |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Besse Steward's ship or starport is destroyed by criminals. Gain them as an Enemy. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
61 |
Besse Steward retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
62 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Believer (Holy Warrior). |
14 |
66 |
Besse Steward accepted an offer of inducements to betray Besse Steward's faith. Gain 690,000 in cash. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Retired. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |