Retired Petty Officer, 2nd class Betsy Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 74 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 1 (-2)111571
Curly hair, Laconic, Aggressive
 
Skills
Animals (Veterinary) 1
Art (Creative) 0
Astrogation 3
Athletics (Endurance) 1
Broker 1
Deception 0
Drive (Mole) 1
Drive (Walker) 1
Electronics (Comms) 1
Flyer (Wing) 1
Gun Combat 0
Gunner (Capital) 1
Gunner (Screen) 2
Language (Gvegh (Vargr)) 1
Mechanic 1
Persuade 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Stealth 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 12
Entertainer Journalist Freelancer11
Navy Engineer/Gunner Petty Officer, 2nd class35
Drifter Barbarian 13
Merchant Broker 12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Ruel Raycraft Enemy 0 3 4 3 Dynchia (M/17)
Fred Banks Ally 3 0 3 0 Dynchia (F/92)
Fred Banks fell on hard times.
Everette Rutter Rival 1 0 2 1 Dynchia (M/32)
Bobby Vasquez Rival 1 1 3 0 Dynchia (M/15)
Bobby Vasquez belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 19 A crime lord considers Betsy Sim his protégé.
1 22 Promoted to Rogue (Enforcer) rank 1.
2 22 Continued as Rogue (Enforcer).
2 24 Betrayed by a friend. One of Betsy Sim's Contacts or Allies betrays Betsy Sim, ending Betsy Sim's career. That Contact or Ally becomes a Rival or Enemy.
3 24 Became a Entertainer (Journalist).
3 27 Criticised a questionable political leader on Betsy Sim's homeworld, causing his downfall. Gain an Enemy
3 27 An investigation, tour, project or expedition goes wrong, stranding Betsy Sim far from home.
3 28 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
4 28 Voluntarily left Journalist
4 28 Failed to qualify for Scientist (Scholar).
4 28 Submitted to the draft.
4 28 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 30 Commanding officer takes an interest in Betsy Sim's career.
4 32 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 32 Continued as Navy (Engineer/Gunner).
5 34 Vessel participates in a notable military engagement.
6 36 Continued as Navy (Engineer/Gunner).
6 38 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 40 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
7 40 Continued as Navy (Engineer/Gunner).
7 43 Vessel participates in a notable military engagement.
7 44 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
8 44 Continued as Navy (Engineer/Gunner).
8 48 Betsy Sim is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9 48 Failed to qualify for Worker (Citizen).
9 48 Became a Drifter (Barbarian).
9 51 Find valuable salvage.
9 52 Promoted to Drifter (Barbarian) rank 1.
10 52 Continued as Drifter (Barbarian).
10 56 Nearly killed. Fully recovered. Owe 22,500 for medical bills.
11 56 Continued as Drifter (Barbarian).
11 58 Betsy Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 58 Became a Merchant (Broker).
12 60 Embroiled in legal trouble.
12 62 Promoted to Merchant (Broker) rank 1.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Retired at age 62.
13 62 Continued as Merchant (Broker).
13 66 Bankrupted by a rival. Gain the other trader as a Rival.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 66 Retired.
14 67 Betrayal. Convert an Ally into a Rival or Enemy.
15 70 Aging Crisis. Owe 30,000 for medical bills.
15 73 A romantic relationship ends badly. Gain a Rival or Enemy.
16 74 Aging Crisis. Owe 20,000 for medical bills.
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