Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
28 |
Given advanced training in a specialist field |
2 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
30 |
Voluntarily left Merchant Marine |
3 |
30 |
Became a Scholar (Field Researcher). |
3 |
32 |
A disaster leaves several injured, and others blame Camille Rand, forcing Camille Rand to leave Camille Rand's career. Gain a Rival. |
3 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
32 |
Failed to qualify for Performer (Entertainer). |
4 |
32 |
Submitted to the draft. |
4 |
32 |
Became a Army (Army Support) with the new title Private. |
4 |
33 |
Advanced training in a specialist field |
4 |
36 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
5 |
36 |
Continued as Army (Army Support). |
5 |
40 |
Display heroism in battle. |
5 |
40 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
5 |
40 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
6 |
40 |
Continued as Army (Army Support). |
6 |
43 |
Surrounded and outnumbered by the enemy, Camille Rand hold out until relief arrives. |
6 |
44 |
Promoted to Army (Army Support) officer rank 3 with the new title Major. |
7 |
44 |
Continued as Army (Army Support). |
7 |
45 |
Given a special assignment or duty in Camille Rand's unit. |
7 |
48 |
Forced to muster out. |
8 |
48 |
Became a Drifter (Wanderer). |
8 |
50 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
9 |
50 |
Became a Scout (Explorer). |
9 |
53 |
Psychologically damaged by Camille Rand's time in the scouts. |
10 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Opponents of Camille Rand's belief system ambush Camille Rand. |
10 |
54 |
Severely injured. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |