Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Worker (Citizen). |
2 |
24 |
Submitted to the draft. |
2 |
24 |
Became a Scout (Courier). |
2 |
25 |
Serve as the courier for an important message from the Imperium. |
3 |
28 |
Continued as Scout (Courier). |
3 |
30 |
Victim of a crime |
4 |
32 |
Continued as Scout (Courier). |
4 |
33 |
Caroline Palmer's ship is damaged, and Caroline Palmer have to hitch-hike Caroline Palmer's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 5 Contacts. Gain 3 Enemies. |
5 |
33 |
Became a Rogue (Enforcer). |
5 |
37 |
Caroline Palmer spend months in the dangerous criminal underworld. |
5 |
37 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
37 |
Continued as Rogue (Enforcer). |
6 |
38 |
A crime lord considers Caroline Palmer his protégé. |
6 |
41 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
41 |
Continued as Rogue (Enforcer). |
7 |
44 |
Caroline Palmer spend months in the dangerous criminal underworld. |
7 |
45 |
Promoted to Rogue (Enforcer) rank 3. |
8 |
45 |
Continued as Rogue (Enforcer). |
8 |
49 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Retired. |
9 |
52 |
Good fortune. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
56 |
Good fortune. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
67 |
Moved to a new world. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
72 |
Good fortune. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |