Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Spend several years jumping from world to world in Cindy Rutter's scout ship. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Perform an exemplary service for the scouts. |
5 |
34 |
Voluntarily left Explorer |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
38 |
Cindy Rutter have been following false teachings! |
6 |
38 |
Returned to Scout (Explorer). |
6 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
45 |
Go undercover to investigate an enemy. |
7 |
45 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Voluntarily left Law Enforcement |
8 |
46 |
Retired. |
8 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
51 |
Gained a contact. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
61 |
Good fortune. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
63 |
Moved to a new world. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |