Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
25 |
Psychologically damaged by Clemmie Vasquez's time in the scouts. |
3 |
25 |
Failed to qualify for Line/Crew (Navy). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Nearly killed. Owe 10,000 for medical bills. |
3 |
29 |
Gain Enemy if Clemmie Vasquez don't already have one. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Clemmie Vasquez do not know what happened to Clemmie Vasquez. There is a gap in Clemmie Vasquez's memory. |
5 |
32 |
Failed to qualify for Surveyor (Scout). |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
33 |
Clemmie Vasquez do not know what happened to Clemmie Vasquez. There is a gap in Clemmie Vasquez's memory. |
6 |
33 |
Failed to qualify for Journalist (Entertainer). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Returned to Drifter (Scavenger). |
7 |
39 |
Lost eye or limb. Owe 2,500 for medical bills. |
8 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
43 |
Make an unexpected connection outside Clemmie Vasquez's normal circles. Gain a Contact. |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
A series of bad deals and decisions force Clemmie Vasquez into bankruptcy. Clemmie Vasquez salvages what Clemmie Vasquez can. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Continued as Believer (Mainstream Believer). |
12 |
56 |
A notable academic consults with Clemmie Vasquez about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
58 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Continued as Believer (Mainstream Believer). |
13 |
60 |
Someone more charismatic but less devout than Clemmie Vasquez has become Clemmie Vasquez's superior. |
13 |
62 |
Forced to muster out. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Retired. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Birth or Death involving a family member or close friend. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |