Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Citizen (Worker). |
2 |
21 |
Advanced training in a specialist field. |
2 |
24 |
Promoted to Citizen (Worker) rank 1. |
3 |
24 |
Voluntarily left Worker |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Moved to a new world. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Failed to qualify for Psi-Warrrior (Psion). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
31 |
Dawn Steward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Failed to qualify for Scientist (Scholar). |
6 |
31 |
Continued as Drifter (Wanderer). |
6 |
33 |
Betrayed by a friend. One of Dawn Steward's Contacts or Allies betrays Dawn Steward, ending Dawn Steward's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
33 |
Failed to qualify for Explorer (Scout). |
7 |
33 |
Submitted to the draft. |
7 |
33 |
Became a Army (Infantry) with the new title Private. |
7 |
37 |
Nearly killed. Owe 5,000 for medical bills. |
8 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
A sudden war destroys Dawn Steward's trade routes and contacts, forcing Dawn Steward to flee that region of space. |
8 |
41 |
Gain rebels as Enemy |
9 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
44 |
Dawn Steward secretly provide religious rites for a dying leader or noble, although they do not share Dawn Steward's faith. Gain an Ally in the family and a Rival who disagrees with Dawn Steward's choice. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Believer (Mainstream Believer). |
10 |
49 |
Dawn Steward come into conflict with a splinter group Dawn Steward's own religion which maintains Dawn Steward's version is the wrong one. Gain 1 Rivals. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Continued as Believer (Mainstream Believer). |
11 |
52 |
Dawn Steward accepted an offer of inducements to betray Dawn Steward's faith. Gain 440,000 in cash. |
11 |
53 |
Forced to muster out. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
Retired. |
12 |
56 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |